
The objective marker IS the monster. Play as Tom, a very obedient boy, and teach him how to disobey. Leave the playable area, break the rules, and fight back against a game that wants you to stay on script.
One morning, Tom arrived at school.
Everything was exactly as it had always been. Nothing strange happened. It was just another morning.
Tom was told to go there, so he went there.
Tom was told to go here, so he went here.
Tom did what he was told.
Tom always does.
A completely linear story.
Invisible walls keep you where you belong.
No difficult choices. The game has already made them for you.
A yellow marker always tells you where to go next.
There is absolutely no reason to leave the playable area.
Follow the objective.
Follow your destiny.
Die.