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Counter-Strike 2

Counter-Strike 2

Valvepub. Valve

For over two decades, Counter-Strike has offered an elite competitive experience, one shaped by millions of players from across the globe. And now the next chapter in the CS story is about to begin. This is Counter-Strike 2.

Very Positive
Aug 21, 2012
Steam ↗
Reviews
5,125,537
Very Positive
Positive
85.4%
4,376,939 positive
Followers
—
Est. WishlistsestiProxy: followers × 12 (industry heuristic)
—
Est. OwnersestiBoxleiter method: reviews × 32
164M
Est. RevenueestiEst. owners × ~62% of list price
$0
Price (US)
Free
Release
Aug 21, 2012
About
For over two decades, Counter-Strike has offered an elite competitive experience, one shaped by millions of players from across the globe. And now the next chapter in the CS story is about to begin. This is Counter-Strike 2.

A free upgrade to CS:GO, Counter-Strike 2 marks the largest technical leap in Counter-Strike’s history. Built on the Source 2 engine, Counter-Strike 2 is modernized with realistic physically-based rendering, state of the art networking, and upgraded Community Workshop tools.

In addition to the classic objective-focused gameplay that Counter-Strike pioneered in 1999, Counter-Strike 2 features:

  • All-new CS Ratings with the updated Premier mode
  • Global and Regional leaderboards
  • Upgraded and overhauled maps
  • Game-changing dynamic smoke grenades
  • Tick-rate-independent gameplay
  • Redesigned visual effects and audio
  • All items from CS:GO moving forward to CS2
★ Reviews
85%
Very Positive
5,125,537 total reviews
4,376,939 positive (85.4%)748,598 negative
Genres
ActionFree To Play
Features
Adjustable Text SizeCamera ComfortColor AlternativesCross-Platform MultiplayerCustom Volume ControlsIn-App PurchasesMulti-playerPlayable without Timed InputRemote Play on PhoneRemote Play on Tablet
Tags
ActionCompetitiveCo-opDifficulteSportsFast-PacedFirst-PersonFPSMilitaryModdableMultiplayerOnline Co-OpPvPRealisticShooter
Developer
Valve
Publisher
Valve
Platforms
Estimates — owners use the Boxleiter method (reviews × 32), wishlists proxy followers × 12, revenue uses ~62% of list price × est. owners. These are rough industry heuristics, not official data.
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