
You spent everything on 500,000 unclaimed cargo boxes. Now you have to open every single one. A first-person incremental game about grinding boxes, feeding a hole that never fills, and calling it a business plan. Buy tools, drones, and automation. Only 499,997 to go.
You spent every last cent at an auction, buying 500,000 boxes of unclaimed cargo. Now you have to process them all and turn that gamble into profit.
Throw boxes into the grinder. Take what comes out and drop it in the hole. The hole pays you money. That's the deal.
It's slow at first. You carry boxes with your bare hands, one at a time. But every payout buys you something better.
Unlock vacuums, trash bags, fans, and conveyors. Buy drones that collect boxes for you. Build a setup that runs on its own , then watch the piles finally start to shrink.
What took an hour on day one takes seconds later on.
Most of it is junk. Some of it isn't. Every box was somebody's. Now it's all yours.
First-person incremental game with 500,000 boxes to clear
Grind boxes and feed the hole for profit
Unlock vacuums, fans, conveyors, trash bags, and drones
Build automation that earns money while you work
Find rare items hidden in the boxes