
A cinematic, choice-driven FMV horror. His friends left him alone in the forest as a prank — then hid among the trees in cheap masks to scare him. But not every mask out there is a friend. Every choice matters. Silence is a choice too.
It was supposed to be funny.
THE PRANK — Four friends. Three nights. One forest the internet calls cursed. On the second night, while Sam slept, the other three packed up the camp in silence and vanished into the trees — wearing the cheap souvenir masks they'd bought at the last gas station. The plan: scare him, film it, go viral.
THE MASKS — Sam wakes up thirsty at 3 A.M. to a dead fire, an empty clearing, and a walkie-talkie that answers with two soft clicks and no voice. Somewhere between the trunks, pale masked figures are starting their game. He knows it's a prank. He's almost sure it's a prank. But everyone buys the same mask at that gas station — and not everyone wearing one tonight is a friend.
YOU DECIDE WHO SURVIVES — The Fifth Mask is a fully filmed, first-person interactive horror. Read every situation: call out or stay silent, run or hide, press the talk button or let the static breathe. Your choices shape who trusts you, who stands beside you at dawn — and who never leaves the forest. Failure doesn't mean game over. It means the night gets worse.
FEATURES
A complete cinematic horror story (~2.5 hours) told entirely in first-person filmed sequences
Choices that carry: bonds, betrayals and small decisions echo all the way to the finale
Silence is always an option — and sometimes it's the cruelest one
Tension-first interaction: pressure decisions, held-breath moments, in-scene observation. No button-mashing filler.
One ending scene, shaped by everything you did: who lives, who forgives, who wears the mask at dawn
No supernatural excuses. Everything in Hollow Pines is human. That's the frightening part.
The demo contains the complete Prologue. Your choices and saves carry into the full game.