
You take on the role of Alice, who wanders through a dark forest in search of a way out. On her journey she meets many figures — each one a reflection of her own personality, an echo of her fears, and a manifestation of her subconscious.
Iskra is a small, intimate visual novel — closer to a meditative, atmospheric experience than to conventional gameplay. Its aim is immersion: in mood, in symbolism, in depth.
You take on the role of Alice, who wanders through a dark forest in search of a way out. On her journey she meets many figures — each one a reflection of her own personality, an echo of her fears, and a manifestation of her subconscious.
Iskra is steeped in a rather dark, grotesque aesthetic. You'll encounter iconic characters from Alice's Adventures in Wonderland — the White Rabbit, the Caterpillar, the Red Queen, the Cheshire Cat, the Mad Hatter — but shown as if in a distorting mirror. You'll also meet others who don't appear in Lewis Carroll's original at all, yet are known from legend and myth and carry a powerful, archetypal symbolism.
The character portraits are hand-drawn; their style is striking, and it etches itself into memor