
In a world emptied by the zombie apocalypse, loot the houses left behind — a first-person co-op stealth horror for up to 4 players. Team up to gather supplies and escape alive! Every sound draws zombies, from footsteps to your voice over the mic. Evade them, or disguise yourself as one to slip past.
After the zombie apocalypse swallowed the world, the people are gone — only the houses remain. To survive, you loot those empty houses.
A first-person stealth horror game for up to 4 players in online co-op. Slip into zombie-infested empty houses, gather supplies, and make it out alive. You keep what you carry — but if you die, you drop everything on the spot. Your teammates will have to go where your body fell to get it back.
There are no weapons. There is no way to kill a zombie. One hit and you're dead. All you can do is evade, hide, and deceive. You can run from a chasing zombie, but a dead end, an encounter around the corner, or the brief moment you open a door will kill you.
Footsteps, opening doors, rummaging through drawers, and even your real voice over the mic — every sound in this game is a real threat. The on-screen decibel meter shows the noise you are making and the line at which the nearest zombie can hear you. When the bar crosses the line, they come. You talk to teammates through proximity voice chat. Whisper and you stay quiet; shout and you get loud. A scream into the radio bursts out of your teammates on the other end.
Charge your disguise gauge from zombie corpses, and disguise yourself as a zombie in a moment of crisis. The horde that was chasing you shambles right past. But the disguise only fools their eyes — make a sound and it breaks, and when the gauge runs out, you are exposed in the middle of the horde.
One with unnaturally sharp ears. One that sees only in the dark. Ones that roam in packs. A flashlight is a weapon against some zombies — and a beacon revealing your position to others. Figuring out what is inside the house and planning your approach is where survival begins.
Online co-op for up to 4 players — communicate via proximity voice and radio, but your voice is noise too
A pure stealth horror game with no combat Every action is measured in decibels, and noise draws zombies
Disguise yourself as a zombie to pass through the middle of a horde
Zombie types with different senses, each demanding a different approach
Drop everything on death — rescue runs to recover your gear from a teammate's body