
Reclaim the Silver Peak with a party of four. A turn-based hex tactics RPG that's easy to learn and deep to master — read terrain, range, and skills to turn back an advancing army of the dead.
**An army of the dead has appeared at the foot of the Silver Peak.**
Four adventurers rise to reclaim the Silver Peak from a resurrected army. A classic turn-based tactics RPG played out across a hexagonal battlefield.
**Easy to learn, deep to master**
Move your units across hex tiles and weigh terrain, range, and damage type (physical vs. magic) with every command. Forests raise defense, rivers slow advances, and bridges and gates become the crux of every battle — the map itself is the strategy.
**Grow your party**
Every battle earns experience, and every level-up is your call: push HP, attack, or physical/magic defense in the direction that fits your playstyle. Several units can evolve into more powerful classes and learn new skills along the way.
**Seven stages, all the way to a maze of a castle**
From a desperate stand at a single bridge, through twin forests and the shore of a mirror lake, past the three-headed guardian Cerberus, through the Obsidian Gate, and into a castle labyrinth lit by glowing magic circles — where the Night Queen, and finally the Dark Knight of the Abyss, await. Seven stages, each with its own terrain and boss to overcome.
**Built to be comfortable to play**
Full Japanese and English localization, save/load anywhere so you can pick up a campaign whenever you like, and a shop to gear up your roster between battles.
Turn back the army of the dead — one hex, one decision at a time.