
A co-op roguelike deckbuilder about salvaging sunken ships. Loot cards from flooding rooms, break into sealed holds for better treasure, and pick your route across open water. Every run comes from a seed you can share. Get out while there's still a way back.
A seed-driven roguelike deckbuilder about looting a sinking wreck with up to three friends and getting out while there's still a way back.
Every dive starts with a seed. Every seed builds the same waters for everyone who runs it. Go alone, or bring a crew and split the risk.
One wreck is never the whole run. The water is always rising.