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I Am The Hero

I Am The Hero

I Am The Hero is a pixel art, beat 'em up, fighting game that tells the story of a "Hero" with a glorious but mysterious past. Is he the hero he thinks he is or is there a another side to this legendary figure?

Very Positive
$9.99
Jan 16, 2017
Steam ↗
Reviews
492
Very Positive
Positive
81.9%
403 positive
Followers
6.5K
Est. WishlistsestiProxy: followers × 12 (industry heuristic)
77.7K
Est. OwnersestiBoxleiter method: reviews × 32
15.7K
Est. RevenueestiEst. owners × ~62% of list price
$97.5K
Price (US)
$9.99
Release
Jan 16, 2017
About
I Am The Hero is a pixel art, beat 'em up, fighting game that tells the story of a "Hero" with a glorious but mysterious past. Is he the hero he thinks he is or is there another side to this legendary figure?

I Am The Hero is a love note to retro gaming, ripped from the fuzzy memories of the developer’s childhoods and seasoned with a wild passion for fighting games. If you want a truly modern re-interpretation of classic gaming, then it’s time to join the fate and answer one simple question, “are you the hero?”

FEATURES:


Local and Online Co-Op

Fast Moving, Fluid Combat

Free Style Combos : trample, juggle, rush, and crush your enemies into submission with your own unique fighting styles

Critical Blink : by timing your attacks perfectly you can unleash massive damage on your foes with Critical Blink

GAME MODES:


Single Player Campaign

Local Co-Op

Online Co-Op In Survival Mode

Enjoy fast paced, retro action inspired by modern and old-school classics. I Am The Hero will give you shot of nostalgia and adrenaline that you’ve been crazing.

So what are you waiting for? It’s time to join the fight!

★ Reviews
82%
Very Positive
492 total reviews
403 positive (81.9%)89 negative
Features
Co-opFamily SharingFull controller supportMulti-playerOnline Co-opRemote Play TogetherShared/Split Screen Co-opSingle-playerSteam AchievementsSteam Cloud
Tags
2DActionAdventureBeat 'em upCo-opFightingIndieLocal Co-OpPixel GraphicsRPGSide Scroller
Developer
Publisher
Platforms
Estimates — owners use the Boxleiter method (reviews × 32), wishlists proxy followers × 12, revenue uses ~62% of list price × est. owners. These are rough industry heuristics, not official data.
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