
Start with your own character and a small ship in a world that lives independently of the player. Develop your skills, explore space, trade, build industry, and grow your fleet to survive real-time battles against hostile fleets—and something far more terrifying lurking in the darkness.
A space simulation RPG with real-time combat, set in a living world that evolves independently of the player. Start with a single ship and rise to command your own fleet, corporation, or even a space station.
Humanity's most ambitious mission has begun. We are building the first Node Station—the structure that will transform us into an interstellar civilization.
Join this decades-long endeavor, whether you are driven by curiosity, ambition, or the pursuit of wealth.
Humanity's largest corporations work together toward a common goal, but competition is as fierce as ever.
Some corporations have grown powerful enough to own entire space stations, while most remain independent organizations seeking security and profit.
Hundreds of thousands of people live across twelve space stations, work at hundreds of facilities, and thousands of ships are organized into hundreds of fleets pursuing the same goals as you: to make a profit and, preferably, survive.
Every ship, facility, and commodity is part of a single living simulation. Ships don't appear out of thin air. They are built by factories that require raw materials, components, workers, reliable logistics, a favorable political climate, and the absence of major crises. Sabotage a rival's supply lines, corner the market on scarce resources, or build an industrial empire that everyone depends on.
The world moves forward without you—but your actions can leave a lasting mark. Given enough time and influence, you may even shape its future.
Intercept hostile fleets and personally lead your ships into battle. Pilot your ship in real time while the rest of your fleet follows your tactical orders.
Victory requires more than superior firepower. Combine offensive and defensive tools, including cannons, turrets, traps, torpedoes, drones, active defense systems, maneuvering, hacking, electronic warfare, ramming attacks, and unique special abilities known as "Archschemes".
Pirates are only the beginning. Mysterious cultists, deranged artificial intelligence, and something humanity has yet to discover await beyond the darkness.
You begin with a single small ship—and to pirates, you're easy prey.
As your influence grows, so do your options:
- recruit engineering, scientific, mining, trading, and combat ships, each providing unique capabilities and performing differently in combat;
- сommand a large, slow, and highly visible fleet—or a small, agile ghost fleet;
- make friends throughout the world and convince them to join your crew;
- acquire a better own ship and customize it to match your playstyle.
Travel through space in Exploration Mode, where time flows much faster, and Active Pause lets you stop the action whenever you need.
Mineral deposits. Strange anomalies. Comets.
Space stations. Contracts. Political intrigue.
Each discovery brings new technologies, greater wealth, and more influence.
Of course, you're free to take a less lawful path—but be careful, as a bounty on your head can make life considerably more difficult.
Some tasks require your personal involvement. From time to time, you'll have to put on a spacesuit and work in the field.
Explore abandoned stations and derelict ships—but stay alert. They were abandoned for a reason, and sometimes, they aren't entirely abandoned.
Once the Node Station is complete, the mission will move on to the asteroid belt of the next star system. New systems bring new opportunities for exploration, wealth, and, for the boldest, expeditions to distant exoplanets.
Construction of the next Node Station begins immediately, and the cycle starts again. Assuming everything goes according to plan.
Steam Playtest is expected to begin in November 2026. Request access if you'd like to participate in testing and help improve the game.