
A witch's adventure with nothing but an umbrella. Upbrella is a puzzle platformer where every trick you discover reopens the world in a new way, wrapped in cozy pixel art and a wordless friendship between a girl and a strange little creature.
A witch's adventure to save the world — with a single umbrella.
A planet with a sun drawing near, and a witch who has fallen. She will rise back to the sky once more.
Upbrella is a knowledge-based puzzle platformer where a single tool — an umbrella — is all you need to explore, solve, and understand a world on the brink of destruction.
Every puzzle you solve reveals a little more of the world — and a little more of what the umbrella can do. Knowledge, not items, is what makes you stronger. The moment a new mechanic clicks, ground you'd already crossed looks entirely different.
Glide, stomp, drop-jump, spin — every mechanic in the game comes from the same object. Simple to pick up, endlessly reinterpreted. Low barrier to entry, real depth underneath.
Sera, a witch with an umbrella, meets Tani — a mysterious creature with no shared language. Through gesture and reaction, they learn to understand each other. Their bond carries the story forward.
Knowledge-based puzzles — Progress by understanding, not by collecting. Every "aha" moment opens the world a little wider.
A single mechanic, endless depth — All puzzles grow from one umbrella and its physics.
A wordless friendship — Sera and Tani communicate through gesture, not dialogue.
Cozy pixel art — Hand-crafted characters and warm, inviting worlds.
Made for everyone — Intuitive stages welcome players who've never touched a puzzle game before.