
Simple geometry twin-stick shooter. It's hard on purpose. I'm still working out what the rest of the game is, so follow the page if you want in when I open the playtest.
Simple geometry twin-stick shooter.
You get a small ship and one shot forward. You move it, you aim it, and enemies pop onto the screen and come at you. Kill them before they reach you, or you die.
The game is not easy. It's not meant to be easy. It's hard on purpose.
I'm still figuring out the rest.
The shooting works. Everything around it I'm still sorting out. How the levels fit together, what a run even looks like. I've already changed my mind about it once.
I'd rather have people playing it while I work that out than sit here guessing. I'll open a playtest when there's enough of it to break. Follow the page and you'll see it when I do.