
Emotion Mask is a 2D puzzle-platformer about emotion switching and player creativity. Change between Calm, Joy, and Anger to alter movement and level interactions. Build levels, draw or import art, and share them through Steam Workshop. Multiplayer racing is in development for a future update.
Emotion Mask is a 2D puzzle-platformer built around emotion switching and player creativity.
You play as a boy wearing a blank mask, changing between Calm, Joy, and Anger. Each emotion reshapes movement, level interactions, and the atmosphere around you. Find hidden routes, cross platforms with more agile movement, or dash through breakable walls in Anger. Read the level, then combine jumps, dashes, wall jumps, shard collection, and well-timed emotion changes to find your own way forward.
• Switch between Calm, Joy, and Anger in real time.
• Emotions affect movement, jumping, dashing, platform visibility, and obstacle interactions.
• Each change transforms the character's appearance, environmental color, backgrounds, and feedback effects.
• Use quick switching for immediate action or open the emotion wheel when you need time to choose.

The built-in level editor provides a complete creation workflow rather than a simple object-placement mode:
• Shape terrain with brush, rectangle, fill, erase, select, pan, and marquee-move tools.
• Place spawns, goals, checkpoints, Emotion Shards, hazards, breakable walls, and decorations.
• Create moving platforms with 1–8 path points, custom movement patterns, and emotion-based visibility.
• Switch between Overview and Visual views, then preview the level in Calm, Joy, and Anger.
• Save drafts, validate the level, playtest from different positions, and capture a preview after completing the test.

• Choose from built-in single tiles and auto-joining terrain sets.
• Import PNG/JPG images for custom terrain and emotion-specific backgrounds.
• Draw single tiles or nine-part auto-joining sets in the built-in pixel art editor.
• Adjust colors and combine terrain layers, objects, and backgrounds into a visual style of your own.
After saving, validating, and completing a playtest, add a title, objective, tags, preview image, and visibility setting, then publish your level to Steam Workshop.
Browse new or popular creations, search by tag, and subscribe to, favorite, and play levels made by other players. Installed local and Workshop levels remain playable when Steam is temporarily offline.
A multiplayer racing mode is in development and planned for a future update. The current release focuses on solo challenges, level creation, and sharing through Steam Workshop. More details will be announced when development milestones are confirmed.

• Platforming, exploration, and puzzles driven by three emotion states.
• Jumping, dashing, wall jumps, breakable terrain, checkpoints, and shard collection.
• Keyboard and controller support with customizable controller bindings.
• Optional minimap, full map, checkpoint selection, and safe fast travel.
• A full level editor with pixel art creation, image importing, and three-state background customization.
• Steam Workshop publishing, browsing, subscriptions, favorites, and community-level play.
• Interface support for Simplified Chinese, English, Japanese, and Korean.
Emotion Mask began as a Global Game Jam 2026 project and has grown from a 48-hour prototype into an experience with official challenges, creative tools, and a Steam Workshop ecosystem.