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C14 Dating

C14 Dating

Winter Wolvespub. Winter Wolves

C-14 Dating is an otome dating sim that combines archaeology, friendships and love.

Very Positive
$19.99-78%$4.39
Apr 22, 2016
Steam ↗
Reviews
57
Very Positive
Positive
91.2%
52 positive
Followers
1.1K
Est. WishlistsestiProxy: followers × 12 (industry heuristic)
12.6K
Est. OwnersestiBoxleiter method: reviews × 32
1.8K
Est. RevenueestiEst. owners × ~62% of list price
$22.6K
Price (US)
$4.39
-78% off
Release
Apr 22, 2016
About
C-14 Dating is an otome dating sim that combines archaeology, friendships and love.

You play as Melissa Flores, a 3rd year anthropology student participating in a summer archaeological internship. The field school takes place in Belgium, over 5000 miles away from your native California!

Okay, it’s a little bit out of your comfort zone, and the fact you’ll be staying in an unfamiliar country for two months can be nerve-racking, but you couldn’t pass up such a learning opportunity! You get to excavate at an authentic prehistoric site, which has uncovered Neanderthal remains in the past.

Maybe you’ll dig up some bones, or even unearth tools that were manufactured by early humans. And of course, you might forge friendships and find romance during your stay…

GAME FEATURES


  • Play as Melissa, anthropology student abroad on a summer internship
  • Romance Deandre, Hendrik, Kyler and Shoji
  • Dating sim gameplay with optional archaeological minigames
  • Beautiful manga artwork and original soundtrack
  • A different cast with some very unique characters!
★ Reviews
91%
Very Positive
57 total reviews
52 positive (91.2%)5 negative
Genres
AdventureCasualIndie
Features
Family SharingPartial Controller SupportSingle-playerSteam AchievementsSteam CloudSteam Trading Cards
Tags
AdventureAnimeBeautifulCasualChoices MatterChoose Your Own AdventureComedyCuteDating SimFemale ProtagonistIndieInteractive FictionMinigamesMultiple EndingsNudity
Developer
Winter Wolves
Publisher
Winter Wolves
Platforms
Estimates — owners use the Boxleiter method (reviews × 32), wishlists proxy followers × 12, revenue uses ~62% of list price × est. owners. These are rough industry heuristics, not official data.
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