
The sequel to the "Raging Blasters" is here! It's called "Raging Blasters 2". This is an arcade-style vertical scrolling shmup. Players choose from three pilots to control, and head into battle. The graphics are pixel-perfect, and the music includes chiptune versions.
This is an arcade-style vertical scrolling shmup. Players choose from three pilots to control, board a fighter jet, and defeat enemies. The game follows classic shmup mechanics: fire shots to defeat enemies and avoid bullets, making it a simple yet addictive game.
Arcade Mode: Stages appear one after another, and clearing all stages will complete the game. Choose from three difficulty levels: Normal, Hard, and Expert.
Caravan Mode: Compete for the highest score in a special three-minute stage.
Training Mode: You can practice by selecting a specific stage and difficulty level.
This game supports 2-player co-op and is built around the fun of clearing a shmup together. That said, shmups are often played in solo play. So even in solo play, you can still enjoy the feel of co-op thanks to the “Auto-tracking supporter” system.
What “Auto-tracking supporter” means
In solo play, Player 2 becomes a supporter that follows your ship. The supporter functions as an invincible option.
The game’s biggest feature is FUSION. In 2-player co-op, both players can FUSION by overlapping while holding the FUSION button. In solo play, pressing the FUSION button pulls the supporter in and performs FUSION.
The laser fired during FUSION is a cheat-level attack that destroys enemy bullets and can push back enemy lasers. Use FUSION at the right moment — when you’re surrounded by bullets, fighting a tough enemy, and so on — to turn the fight in your favor.
At the start of the game, each player chooses a character from 3 pilots. Each pilot’s ship has different shot and bit performance. Because two units are always deployed at once, you can pick the playstyle you like based on how you pair the pilots.
All graphics, including the UI and fonts, are rendered to be pixel-perfect. You can switch between two versions of the music: the original version composed by HIROKKEY and the chiptune arrangement by Taku Shiiba.
In the year XXX of the Universal Century. The Raging Blasters were ordered to deploy immediately to deal with a defense system that had suddenly gone out of control. The mission was a success, and the incident was handled as a top-secret matter. However, after ten years, the defense system began to run out of control once again. The newly formed Raging Blasters were ordered to deploy immediately. Now, a new battle for Raging Blasters begins.