
This is a building game. We have redesigned the building structure and logic. Breaking down a building into basic forms and units, these basic units can be directly used, or create more forms. Players can freely build objects by selecting building forms, choosing the quantity, specifying the color.
Game building can range from the most basic module construction, to module construction after structural decomposition, all the way to the currently popular drag-and-drop overall construction.
This game focuses on building with basic modules. It offers more fundamental modules to create the most flexible shapes. If you are a player who desires endless building possibilities and possesses unique creativity, then it provides you with the most fundamental support.
For example, there are gameplay requirements for pixel art, building construction with special shapes, and other architectural gameplay that demand higher standards for form.
Of course, you can still enjoy the basic pleasure of building. Simple architectural forms and elemental construction are also completely within your grasp.
In the near future, we will launch an independent game featuring modular building based on the decomposition of ancient architectural structures. This game will continue to deepen in the direction of building with basic world elements.