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THE GAME OF LIFE

THE GAME OF LIFE

THE GAME OF LIFE showcases a beautifully rendered digital game board, cards and spinner that capture the fun of the Classic game full of adventure & surprises! THE GAME OF LIFE will take players on a journey where fortunes can be won…and lost!

Mostly Positive
$6.49
Nov 3, 2015
Steam ↗
Reviews
2,214
Mostly Positive
Positive
73.5%
1,627 positive
Followers
4.9K
Est. WishlistsestiProxy: followers × 12 (industry heuristic)
59.1K
Est. OwnersestiBoxleiter method: reviews × 32
70.8K
Est. RevenueestiEst. owners × ~62% of list price
$285.1K
Price (US)
$6.49
Release
Nov 3, 2015
About
Check out our new game and discover new ways to win, in THE GAME OF LIFE 2! Get more choices and more freedom in the official contemporary sequel to the game you love.

Where will your choices take you? Find out in THE GAME OF LIFE!

THE GAME OF LIFE! showcases a beautifully rendered digital game board, cards and spinner that capture the fun of the Classic game full of adventure & surprises! THE GAME OF LIFE will take players on a journey where fortunes can be won…and lost! Choose a college or career path and start down the many roads of life, make money, buy a house or start a family -- will you take the safe route or the risky road? The choice is yours as you navigate life’s rich tapestry! Do whatever it takes to retire in style with the most wealth at the end of the game to win!


  • Multiple game modes for 1-4 players, including new, fast-play modes and single player mode
  • Save and resume in-progress games
  • Options enable game to be fully playable in English, French, Italian, Portuguese, Spanish, German, Russian, Traditional Chinese or Simplified Chinese.
★ Reviews
73%
Mostly Positive
2,214 total reviews
1,627 positive (73.5%)587 negative
Features
Family SharingMulti-playerRemote Play TogetherShared/Split ScreenSingle-playerSteam AchievementsSteam Trading Cards
Tags
AddictiveAdventureBoard GameCard GameCasualClassicCo-opFamily FriendlyFunnyLocal Co-OpLocal MultiplayerMultiplayerOnline Co-OpPsychological HorrorSimulation
Platforms
Estimates — owners use the Boxleiter method (reviews × 32), wishlists proxy followers × 12, revenue uses ~62% of list price × est. owners. These are rough industry heuristics, not official data.
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