
A retro horror action-adventure. Explore cursed dungeons, solve their puzzles, and find the tools that open each new path. All while uncovering the truth of ancient gods.
You are a Novice Priestess of the Church of Dendrael, sent to a ceremony in Albadusk, the land where it is said Dendrael impaled himself on a tree to save humanity. What could possibly go wrong?
The free exploration and dungeon structure of classic action-adventure, full of the dread of horror. Roam the world at your own pace, solve dungeons by wit alone, and face whatever stalks them...
Delve into varied dungeons and landscapes in your search for the truth. Every dungeon is a puzzle: the only way forward is through focus and wit.
The tools you earn inside the dungeons are more than keys to move forward. Take them back out into the world and you'll reach secrets that were closed to you before.
Short and focused on quality over quantity: roam Albadusk and its Sacred Temples, each with its own character, dangers, and secrets, a small but dense world.
Gimmick and combat bosses: not every boss is fought the same way. Each encounter forces you to figure out how to approach it before you can win.
Puzzle dungeons: the only way forward is through wit, attention to detail, and reasoning. If you like puzzles in your horror games, this is for you.
Uncover deep lore: learn the legend of Dendrael and the Eternal gods, and the mystery of the Shaman, the one many name as the source of the evil.
Atmosphere: inspired by the N64 era, with the soul of a survival horror. Dungeon design, free exploration, and a constant sense of danger and discovery.
A dark religious aesthetic.