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Candy Shop Simulator

Candy Shop Simulator

Dive into a sugary world of sweetness in Candy Shop Simulator! Open your shop, create delectable pastries, manage sales, and expand your candy empire. Satisfy your sweet tooth and build your confectionery legacy now!

Mixed
$12.99
Sep 9, 2025
Steam ↗
Reviews
45
Mixed
Positive
60.0%
27 positive
Followers
2.3K
Est. WishlistsestiProxy: followers × 12 (industry heuristic)
27.3K
Est. OwnersestiBoxleiter method: reviews × 32
1.4K
Est. RevenueestiEst. owners × ~62% of list price
$11.6K
Price (US)
$12.99
Release
Sep 9, 2025
About

OPEN YOUR CANDY SHOP!

Embark on a sweet adventure as you step into the world of confectionery entrepreneurship. Open your own candy shop and dive into the delicious realm of candies, chocolates, and sugary delights.

MAKE YOUR OWN PASTRIES

Unleash your creativity in the kitchen and craft mouthwatering pastries that will tantalize taste buds. From delectable chocolates to irresistible gummies, experiment with flavors and designs to create a signature collection that sets your candy shop apart.

SELL YOUR PRODUCTS

Showcase your sugary masterpieces to the world! Set up your candy shop for eager customers and watch as the aroma of sweetness attracts a bustling crowd. Manage sales, interact with customers, and ensure that every delightful treat finds its way into the hands of happy patrons.

MANAGE AND EXPAND YOUR CANDY SHOP

Become the ultimate candy tycoon by managing every aspect of your candy shop. From inventory and pricing to marketing strategies, make wise business decisions to maximize profits. Expand your shop, unlock new recipes, and discover exciting ways to keep your customers coming back for more.

★ Reviews
60%
Mixed
45 total reviews
27 positive (60.0%)18 negative
Features
Family SharingSingle-playerSteam Achievements
Tags
AdventureArcadeCasualColorfulComedyCookingCuteEconomyEducationFamily FriendlyFirst-PersonFunnyIndieLife SimManagement
Platforms
Estimates — owners use the Boxleiter method (reviews × 32), wishlists proxy followers × 12, revenue uses ~62% of list price × est. owners. These are rough industry heuristics, not official data.
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