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Demon: Recollect

Demon: Recollect

Step into the shoes of an ancient mutant and get thrown into the modern, mortal world. Learn what you can about your past as you don the mask of a villain!

No user reviews
To be announced
Steam ↗
Reviews
0
No user reviews
Positive
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0 positive
Followers
37
Est. WishlistsestiProxy: followers × 12 (industry heuristic)
444
Est. OwnersestiBoxleiter method: reviews × 32
—
Est. RevenueestiEst. owners × ~62% of list price
—
Price (US)
—
Release
To be announced
About
Become the villain who will save the world! Awaken from your slumber and get thrown into the world of 2100. As you recollect your memories–together with a sentient sarcastic sword–you will battle heroes and don the mask of a villain. But will you succumb to the Demon within, or unleash your ancient wrath?
Demon: Recollect is an 186,000-word interactive novel by B’athala. It's entirely text-based, without graphics or sound effects, and fueled by the vast, unstoppable power of your imagination.
As a villain on the loose in an unfamiliar world, will you liberate humanity from the ones who are pulling the strings, or seize the throne for yourself? Will you rule the underworld, conquer the city, or bring the status quo to its knees?
  • Don your mask and swing your blade! It's time to unleash your ancient rage upon the world.
  • Play as male, female, or nonbinary.
  • Customize your suit and mask.
  • Become a crime lord, a conqueror, or an anarchist.
  • Create your own symbol of villainy.
  • Romance heroes, a mortal, and a thief!
  • Spark the era of villainy!
  • Retrieve your sarcastic sword.
  • Listen to the voice of evil within, or drown it with your rage!
Let your mask be the symbol of a true villain!
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Features
Family SharingSingle-playerSteam Cloud
Tags
AdventureCharacter CustomizationChoices MatterChoose Your Own AdventureIndieInteractive FictionMultiple EndingsRPGSingleplayerText-Based
Developer
Publisher
Platforms
Estimates — owners use the Boxleiter method (reviews × 32), wishlists proxy followers × 12, revenue uses ~62% of list price × est. owners. These are rough industry heuristics, not official data.
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