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Tomb Raider IV: The Last Revelation (1999)

Tomb Raider IV: The Last Revelation (1999)

Core Designpub. Crystal Dynamics

According to Egyptian legend, Horus, son of the light, outwitted the evil God Set and imprisoned him in a secret tomb. Five thousand years later, Lara Croft discovers the lost tomb and unwittingly unleashes the evil God Set, fulfilling the ancient prophecy of his return to plunge mankind into darkness!

Very Positive
$6.99-50%$3.49
Nov 28, 2012
Steam ↗
Reviews
1,280
Very Positive
Positive
84.8%
1,085 positive
Followers
4K
Est. WishlistsestiProxy: followers × 12 (industry heuristic)
48.3K
Est. OwnersestiBoxleiter method: reviews × 32
41K
Est. RevenueestiEst. owners × ~62% of list price
$177.5K
Price (US)
$3.49
-50% off
Release
Nov 28, 2012
About
According to Egyptian legend, Horus, son of the light, outwitted the evil God Set and imprisoned him in a secret tomb. Five thousand years later, Lara Croft discovers the lost tomb and unwittingly unleashes the evil God Set, fulfilling the ancient prophecy of his return to plunge mankind into darkness! In a race against time, Lara must use all her wit and skill to re-imprison Set and save the world from Armageddon. Pursued at every turn by her arch-rival, the unscrupulous archaeologist Werner Von Croy, Lara embarks on a journey of discovery across Egypt, where she must overcome the most ingenious puzzles and infernal traps ever devised, and face terrifying evil from beyond the grave... With more twists and turns than an Egyptian labyrinth, this is heart stopping action-adventure; a Tomb Raider that truly offers... The Last Revelation.
★ Reviews
85%
Very Positive
1,280 total reviews
1,085 positive (84.8%)195 negative
Genres
ActionAdventure
Features
Family SharingSingle-player
Tags
1990'sActionAction-AdventureAdventureAtmosphericClassicExplorationFemale ProtagonistOld SchoolPlatformerPuzzleShooterSingleplayerThird PersonThird-Person Shooter
Developer
Core Design
Publisher
Crystal Dynamics
Platforms
Estimates — owners use the Boxleiter method (reviews × 32), wishlists proxy followers × 12, revenue uses ~62% of list price × est. owners. These are rough industry heuristics, not official data.
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