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Terraria

Terraria

Re-Logicpub. Re-Logic

Dig, fight, explore, build! Nothing is impossible in this action-packed adventure game. Four Pack also available!

Overwhelmingly Positive
$9.99
May 16, 2011
Steam ↗
Reviews
1,217,838
Overwhelmingly Positive
Positive
97.6%
1,188,007 positive
Followers
1M
Est. WishlistsestiProxy: followers × 12 (industry heuristic)
12.5M
Est. OwnersestiBoxleiter method: reviews × 32
39M
Est. RevenueestiEst. owners × ~62% of list price
$241.4M
Price (US)
$9.99
Release
May 16, 2011
About
Dig, Fight, Explore, Build: The very world is at your fingertips as you fight for survival, fortune, and glory. Will you delve deep into cavernous expanses in search of treasure and raw materials with which to craft ever-evolving gear, machinery, and aesthetics? Perhaps you will choose instead to seek out ever-greater foes to test your mettle in combat? Maybe you will decide to construct your own city to house the host of mysterious allies you may encounter along your travels?

In the World of Terraria, the choice is yours!

Blending elements of classic action games with the freedom of sandbox-style creativity, Terraria is a unique gaming experience where both the journey and the destination are completely in the player’s control. The Terraria adventure is truly as unique as the players themselves!

Are you up for the monumental task of exploring, creating, and defending a world of your own?

Key features:
  • Sandbox Play
  • Randomly generated worlds
  • Free Content Updates
★ Reviews
98%
Overwhelmingly Positive
1,217,838 total reviews
1,188,007 positive (97.6%)29,831 negative
Genres
ActionAdventureIndieRPG
Features
Co-opFamily SharingFull controller supportMulti-playerOnline Co-opOnline PvPPvPRemote Play on PhoneRemote Play on TabletRemote Play on TV
Tags
2DActionAdventureAtmosphericBuildingCo-opCraftingExplorationIndieMultiplayerOnline Co-OpOpen WorldOpen World Survival CraftPixel GraphicsPlatformer
Developer
Re-Logic
Publisher
Re-Logic
Platforms
Estimates — owners use the Boxleiter method (reviews × 32), wishlists proxy followers × 12, revenue uses ~62% of list price × est. owners. These are rough industry heuristics, not official data.
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